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FBF Stick Fight Extended

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Hey everyone! I got some good comments on my first Flash entitled "FBF Stick Fight" along with some suggestions. I was just going to update the old Flash with some new things, but I ended up adding a lot of new things so I decided to make a new file. This fight is nearly 3 times the length of the first fight. There is also music (links to the artists in the credits) and I took the time to learn some action script and make a menu! 1 and a half easter eggs as well!

Also, there is a hidden pause, play, rewind, and fast forward menu in the center at the bottom of the Flash. Hopefully, you know what these buttons do.

*EDIT* I updated the Flash a little bit. I know it really isn't much, and not many more people are going to see it, but I wanted to fix those things and I also wanted to see how updating a Flash works. I removed a dot that would appear on the Main Menu ever once in a while, added a credit, and moved the movie control buttons up a little bit.

Please, send me a message if you find a glitch or something that doesn't work correctly.

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you are a great animator I cant wait until you create more


sweet animation, but you should have made them different colors so we know whose who.

Aqlex responds:

Yeah I noticed that myself. I'm not even sure which is which....


Hehe pretty cool effects you used. The animation wasn't the best but the awesome effects made up for it! Keep up the good work. You definitely have potential! 5/5 10/10

-Cheers Brando

Aqlex responds:

Thanks, I strive to improve.

Not bad.

It needs some work, but overall not too shabby.

The sticks were kind of shakey, I reccomend trying to keep 'em a bit more stable in the future.

Overall though, not bad and you're on your way to being a decent stick animator.
3/5, 7/10

Aqlex responds:

And then I never made another stick animation again! I wonder if I'll ever return to them... (I'm not too confident that I will, BUT I do have some more stick work written out.)

Thanks for the review all those years ago!


how the hell do this animation hv 3.07 in the score, its completely absurd, no scenario, the movements simply werent there, the music was beats all around it, wich means u simply just put it there and didnt even looked for one that fitted.

My advices, its really important to know how to do a menu and buttons and crap, but be more concerned with the animation than that,

second if ull do stickmans in the future, practise their movements, dont put tem flying around like their wood and say they are moving, u will only manage to do the movements right if u practise, if u keep sending craps like these and say they are moving and kicking ull never improve urself, third and last, use a different tipe of stickmans, bigger and with his legs and arms longer.

i know its hard to do it, im starting to improve myself, but my animations were way better than this and had almost the same score.

dont take this personally, im just trying to pass out wht i already know (wich is still little):P

Aqlex responds:

Haha, yeah, I didn't really know what I was doing at the time (not that I really do now, either). Fighting wasn't something I had worked with a lot, and neither was music. I've never been too great with movement, though again, I think I've been improving a bit.

I do, however, disagree with needing to use a different style of "stickman." I kinda feel like that's a stylistic thing, and that having them the way you describe them would make them more generic. BUT, these two do need to be more different from one another for sure.

Thanks for the review, always glad to hear what people think!