ummmm....
it was OK but useless
#1: onClipEvent (load)
{
this._x = 0;
var speed = 20;
}
onClipEvent (enterFrame)
{
_x += (_xmouse - _x)/speed;
}
note theat the y stuff is alreaddy removed
#2:onClipEvent (load)
{
this._x = 0;
this._y = 0;
var speed = 20;
}
onClipEvent (enterFrame)
{
_x += (_xmouse - _x)/speed;
_y += (_ymouse - _y)/speed;
}
dont remove anything from the one above
#3:onClipEvent (load)
{
this._x = 0;
this._y = 0;
var speed = 20;
var rotSpeed = 5;
}
onClipEvent (enterFrame)
{
_x += (_xmouse - this._x ) / speed;
_y += (_ymouse %uFFFD this._y) / speed;
_rotation += (((_xmouse - this._x) / rotSpeed) + ((endY - this._y) / rotSpeed)) / 2;
}
ummmm....
it was OK but useless
wow show us how to make a stick
but cool
Kinda useful
It needed to go ALOT faster though. Other than that it's good for a noob.
that was nice
to show people how to draw stick people