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- The Battle -

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Your objective is to create an army with the limited money you possess and to wipe out the enemy and their fortress (situated to your right).

Your main source of income is an oil well situated just outside of your stronghold - make sure you don't lose it to enemy forces, or you may find yourself pennyless and defeated.

Starts off easy enough, but gets very difficult as the stages progress!

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Good little time waster. Did 14 levels and really it's not gonna get better from there but working my there was fun. There's not much progression beyond i maxed everything out and from that point on it's just a shooter vs an AI with spawn troop advantage.

LOL! come on LOL! yeah 5 stars haha!!

still sucks ass

i played this on flonga and it sucked it still does
fix that
any way just use bazooka and that blue stream gun from your fortress and you win first try
no difficulty man

What is with the Power Matrix?

First off, the power menu doesn't make any sense. In the top row, tank has a 100% advantage to infantry, same tank on the left column have 50% advantage to the infantry.
The left side ALWAYS has a smaller advantage than the top row. Then you have a 3rd symbol that's not explained and makes no sense. The navy ship has 100-125% disadvantage to air on the left column, but the top row, it has no arrows.
Does that mean that the red ship cannot be hit by air, or it can't hit air but the green can? I honestly know what it is trying to say, but it's a flaw with the "Power Matrix".

Second You can beat levels with just your main gun. I never built any units before finishing every upgrade in the game, and when I did build them, I never needed them. I can literally spam my main gun and still profit off the level, so by the time I do need units, I can produce them infinitely.

The units are way to generic, and the weapons just don't really feel like they should. Maybe if you could only use them on your half of the map, rather than your enemies doorstep, it would feel better?


Maybe its the fact that you only have a few units to pick from, or maybe its the mindless nature of it. It's ok, but it could be better.

Credits & Info

3.93 / 5.00

Jul 18, 2008
7:09 PM EDT
  • Daily 3rd Place July 19, 2008