you forgot
this was great but i wouldve like to see two things, management of all the layers in the main time line and VERY important thing in FPS is easing, to make a smooth animation alot of easing is in order to succeed.easing is basicly putting more frames with little change into a place where you feel that is moving slow...an example is jumping , to jump, you have to prepare it!! start by making him crouched and crouch alot more until boom he jumps thats where you make a large gab bewteen the crouch and the un crouched body in the air, when he hits the ground, that's where you have to ease yet again. anyway i give you a 5/5 and a 9/10 great tutorial on the drawings