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Feed'N Frenzy

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I started out making a simple 2d game, then started adding more and more. I then put in surface water which was difficult to adjust the splash for the speed of the gravity. The water was first full of different items such as plants and other items, however memory was consumed. I have tried to trim the game down to use the least memory as possible but its hard to get all the effects you want when sacrificing. So i change the fish AI for the bait to act passive when outside play view. If i start from the ground floor again in the attempt of a version 2, there might be success in game speed enhancements. This is the first game i have put online, i plan on uploading more when i have time. Finishing a game is the hardest, i can start them but its hard to finish them.

When you have a green bar! you can hit space to boost,
when you have a yellow bar! jump out of the water hit space and you can fly for one minute
when you have red! you are extra fast as long as your well fed,
purple when the bar is full, you are invincible......

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Very good game bro! Sadly, I cannot get past the huge fish eatin me!!! lol ^^


THIS KILLS blue custom

jjwallace responds:

blue custom was the newer version of this. This was the first version.


I just like the game and the controls. You eat and die well i just like it its awesome can't wait till red custom & blue custom 2!

Nice, but...

pretty cool, but I get TIRED of being chased around by these DAMN fishes :) i mean, why me? also, it would be better if you could grow bigger and bigger and bigger... All in all, it's a pretty cool game, but it needs improvement.
-less opugnacious big fish,
-growth system,
-better control on my little fish.

But i still love it!

Great! But a bug...

I managed to go red for a couple of seconds, filled purple, and then my meter reset. Seconds later i got nommed. I think this game is worthy of a ten when the meter is more non-self-resetting, and when the fish realise that you aren't the only dang piece of prey out there.