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Author Comments

I've been really bored lately so I decided to make an Asteroids game. Simple enough, but sorta fun to make :P BTW please vote on how you felt the game was, not because it's another Asteroids game O.o

Best regards,

P.S. I switched accounts from wsp to mikeMarek, cuz I wanted my name as my profile :P Check out my other work if you liked this!

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Wasn't bad..

The game wasn't bad, but the graphics were just too plain like the original game(which in turn just makes it uninteresting, no offense). I also thought the thrust/handling ratio could've been better. It made it a little challenging, but I think you should slow down the thrust just a bit. If you made actual 3d graphics for it, it would be a much more appealing game!


this sux. controls are horrible and its been done to death.

Nice and creative!

I'm really sick of all these atari games being uploaded. I'm also sick of Through the Fire and Flames. Don't get me wrong: it's awesome, but it loses it's charm when I can no longer play 20 random games in a row without hearing it.

I'll give it a 4 because it works.

Very good

Simple and yet well-made. Controls were fluid and easy to use. There was not a lack of shots (some games give you a limited amount of shots.) As it goes along, it gets harder to dodge the asteroids, but it's a great challenge.

pretty good

it's a good game. jonathanasdf is right- it doesn't bring anything new to the table, but, like the original asteroids, it's loads and loads of fun. I don't agree with the choice of music- a power ballad theater rock song doesn't strike me as appropriate, and the song gets rather boring and repetitive quickly. anyone who disagrees with my classification should listen to Journey- this song sounds like something they'd perform. That may be a matter of taste, but I would suggest something with an electronic or techno air, such as the band Danger.

as far as suggestions for improvements go (that are not matters of taste ;) ), I would suggest increasing the speed of the 'roids over time, maybe adding a physics engine for asteroid-asteroid collision, and maybe increasing the number of shards or particles an asteroid produces when blown up. but these are suggestions, not commands, and your game still rocks.

to sum up, you said it was fun to make. I say, it's fun to play. Keep up the good work.

Credits & Info

3.71 / 5.00

Jun 30, 2008
7:02 PM EDT