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UL 2 Level Editor

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This is a level editor for Ultimate Labyrinth 2. All Levels Submitted, will have a chance to be included in UL 2! Those of you who contributed to the first UL, will already know the drill. This editor is a little different than the last.

To place a tile, select the tile from the bottom of the screen, and click where you want it to be in the game area. (once you have selected a tile, you can keep clicking on the screen to place it multiple times...)

SUBMISSION

1)Build your level, and when you are done, click "View Code" at the bottom of the screen.

2)Then right click on the text, and click "Select All"

3)Then right click the text again and select "Copy"

4)Send me a private message, and in the message area, right click and click "Paste"

You can play your level as you build it!!!!!! Use the arrow keys to move. To go the beginning, click "RESTART" at the bottom of the screen...

TELL EVERYONE YOU KNOW ABOUT THIS!!!!!!!!!! LAST TIME I DID NOT GET ENOUGH LEVEL SUBMISSIONS!!!!!!!!!!!

portals WILL sometimes teleport you to themselves.... thats normal (I MIGHT change this...).

As of 12-5-08 you can load your levels, and edit them (if you saved the code to your computer). Portals no longer teleport you onto walls, I fixed the bug.

As of 12-8-08 enemies remain on top of all lava/treadmills...

*EDIT*
The game has been out for quite some time now, so I figured I'd update this to let the world know that this is no longer valid. Don't send anymore levels in other words.

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row1 = "1111111LL1111LLL1L111111111111111";
row2 = "1000001LLLL1LLLLLL110000000000<01";
row3 = "10P0001L11LLL_LLL111000000E000<01";
row4 = "100000111LLLLLLLLLL1+000000000<01";
row5 = "100|00111000000001111111111111101";
row6 = "100000110000000001111111L1L1L1L^1";
row7 = "100000-000000|000111+>0000|000|01";
row8 = "1000000000000000-1110>00000000001";
row9 = "1LLLLLL10000000001110>00|000|0001";
row10 = "1LLLLLL11000000001111111L1L1L1L11";
row11 = "LLL^LLL111100-0001111111111111111";
row12 = "LLL1LLL1111000000000>00|0>000|001";
row13 = "LL11LLL1111000000000>0000>00000-1";
row14 = "L111LLL11110000000|0>0000>0000001";
row15 = "L111LLL1111000000000>0|00>00000+1";
row16 = "L111L1L1111000000000>000|>0000001";
row17 = "L11111L1111000000000>0000>-000001";
row18 = "L11111L1111000000000>|000>00|0001";
row19 = "L11111111111LLLLLLLLLLLLL11111111";
row20 = "L11111LLLLLLLLLLLLLLLL1LL11111111";
row21 = "L111111111LLL^LLLL^L1^1^^11111111";
row22 = "11111111LLLLLLLLLLLL111LL11111111";
row23 = "1111111LLLLLLLLLLLLLL1LL111111111";
row24 = "111111111LLLLLLLLLLLL11L111111111";
row25 = "11111111LLLLLLLL11111111111111111";

row1 = "111111111111111111111111111111111";
row2 = "1-00000000000000000000000000000-1";
row3 = "1-0L0L00L00LL00LL00000000000000-1";
row4 = "1-0L0L0L0L0L0L0L0L0000000000000-1";
row5 = "1-0LLL0LLL0LL00L0L0000000000000-1";
row6 = "1-0L0L0L0L0L0L0L0L0000000000000-1";
row7 = "1-0L0L0L0L0L0L0LL00000000000000-1";
row8 = "1-00000000000000000000000000000-1";
row9 = "1-00000000000000000000000000000-1";
row10 = "1-00000000000000000000000000000-1";
row11 = "1-00000000000000000000000000000-1";
row12 = "1-000000000000+P+00000000000000-1";
row13 = "1-00000000000000000000000000000-1";
row14 = "1-00000000000000000000000000000-1";
row15 = "1-00000000000000000000000000000-1";
row16 = "1-00000000000000000000000000000-1";
row17 = "1-00000000000000000000000000000-1";
row18 = "1-00000000000000000000000000000-1";
row19 = "1-00000000000000000000000000000-1";
row20 = "1-00000000000000000000000000000-1";
row21 = "1-00000000000000000000000000000-1";
row22 = "1-00000000000000000000000000000-1";
row23 = "10111111111111111L1L1L11111111111";
row24 = "1000000000000000>0>0>0>0000000001";
row25 = "11111111111111111L1L1L11111111111";

row1 = "111111111111111111111111111111111";
row2 = "111111111111111111100000000000001";
row3 = "11P<<<<<111>>>>111100000000000001";
row4 = "1101111^111^11_111100000000000001";
row5 = "1100001^1>>^11_111111000000000001";
row6 = "11L0001^1^111100>>>L1000000000001";
row7 = "111110100000L11111111000000000001";
row8 = "100+1000000LL11100000000000000001";
row9 = "100010100000001000000000000000001";
row10 = "1000101L00L00L1000000001111111101";
row11 = "101110100LL0001000000001000000101";
row12 = "10100011111L001000000001011110101";
row13 = "1010000-00100L1000000001010000101";
row14 = "1010111100110L1000000111010111101";
row15 = "10101LL111111L1110111100010100111";
row16 = "101+1LL000001L1110101000110100101";
row17 = "101111111110111|111010001-0000001";
row18 = "1000010000000000000000001-0000001";
row19 = "101101011100000000000000100000001";
row20 = "1011011100011110111|1000111111101";
row21 = "101101110001LL101L111000100000001";
row22 = "101100000001LL111LLL1000100000001";
row23 = "1111111111111LLLLLLL1110111111101";
row24 = "11LLLLLLLLLLLLLLLLLL11100000001E1";
row25 = "111111111111111111111111111111111";

that is my level of Lava Tomb

pretty cool game!

I MADE a frogger based game with those spike balls

row1 = "111111111111111111111111111111111";
row2 = "10000000000000LP00000000000000001";
row3 = "10000000000000LLLLLL0000000000001";
row4 = "1000000000000000010000-01000-0001";
row5 = "111111110111111101000000000-00001";
row6 = "1000000000000001010000-0000000001";
row7 = "1000000000000001010-000001000-001";
row8 = "1000-10000000-01010000000-0000001";
row9 = "100000000000000101000000000000-01";
row10 = "100000-100000-0101000000000-00001";
row11 = "100000000000000101000-00000000001";
row12 = "1000-000000100-10000-000000000001";
row13 = "10-010-000000001LLLLLLLLLLLLLLLL1";
row14 = "100000000000000100000000000000001";
row15 = "10-000001000-00100000000000000001";
row16 = "1000-00000100-0100000000000000001";
row17 = "100000000000000100000000000000001";
row18 = "1000-00100-0000100000000000000001";
row19 = "100000-00000000100000000000000001";
row20 = "10-0001000-0000100000000000000001";
row21 = "1000-0000100-00100000000000000001";
row22 = "1000-01000-0000100000000000000001";
row23 = "100000000-00000100000000000000001";
row24 = "1000000E0000000100000000000000001";
row25 = "111111111111111111111111111111111";

@Below

I beat it, its easy

Credits & Info

Views
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Faves:
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Votes
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Score
4.37 / 5.00

Uploaded
Jun 30, 2008
5:10 PM EDT
Genre
Puzzles - Other
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