this game is ahead of its time.
its beautiful.
shit=score
- shit will fall faster and faster every 20 seconds, so you need really fast mouse to get a lot of score
_________________________
This game was created special for dasd music project http://ostgur.net/dasd/
this game is ahead of its time.
its beautiful.
...........................
................................y dont u just play it and see wots really wrong
Not so much.
The Bad:
The game was pretty pointless, it didn't seem to have an objective, story, chalenge, thought process, or anything one might desire from gameplay. I mean what you are a badly drawn hippie eating badly drawn cornchips to help grow a badly enlarged pokemon sprite in the background??
No instructions, not that it mattered because all you do (as Unspoken pointed out) is wave your mouse back and forth and the game continues. Of course you don't know why you are doing it, you just are hopeing that something will happen.
There was no challenge to begin with in the game, and none presented itself after what I consider a rather generous 3 minutes of playing. Nothing happened.
I found the music to be just as annoying and repetative as the game(though I would blame that in part on the annoying repetative nature of the game itself).
There was nothing at all appealing about the graphics, they were all so bad that without being told I have no idea what anything was. And we were not told what anything was.
Nothing endearing of note.
The Good:
I was able to turn off the music without affecting my ability to perform the meaningless repetative task of collecting tortillia chips with my hippie.
Newgrounds/I.e. provide a handy little option to improve this game, it is called the close button and is located in the upper right corner of your flash app/browser window. You may think I am being harsh but you will put it to use if you play this game.
What could be done to improve:
1) Better graphics = vast improvement, but not enough.
2) Add difficulty levels (even if you automatically move through them without breaks)
3) change your layering so that your tortillia chips are behind the life count and the score that pops up when you collect them.
4) add a visible score counter.
5) add a story/point to the game.
6) Change things up, even with better quality graphics and gameplay there is only so long someone wants to collect tortillia chips with a hippy.
7) Make a better payoff the pokemon sprite (or whatever it actually is) is not worth getting to in the first place, and on top of that again, it appears behind the chips.
8)add an instructions bit, even if it is just a line on the start page of it.
9) add bad 'chips' or something else to hurt you other than missing chips
10) Change up the speed on different chips a simple thing like that can add a bit to the challenge.
That is my two cents, the meager good, the bad, and the ugly of it.
Ridiculously Easy
Ridiculously easy...boring...and uncativating....try next time^^
Far too Easy
if anyone ever missed a single one of those turd shaped things they should be embarrased