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Impossible Metriod #1

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Author Comments

Even though the name states "Impossible Metriod". This is my first one I made a year ago, #3-5 are done and more current, and I Wench when I remember how easy this level is. So in fact, I concluded this is a more of a TRAINING level, then a truely impossible one. Hay, if you think you can, skip straight to #2. All of my metriod games all have the same plot, go through like a puzzle like maze (Made up of enimies and hazerds) to get the gun, and after all the trouble they put you through getting your gun, it feels good to murder. PLZ keep in mind, this one stinks bad, but the later ones are much better. ty.


-For the Clueless...
Arrows to move, up arrow to jump.
Alt (apple) key for duck/taunt
Space to fire (once you've collected ammo)
Yellow orb is ammo
Red orbs are points
Any thing that moves, kill it!
(If you can't move, click the screen!)
Also if you didn't know, you can use your baby metriod buddie to reach the weapon, easyer, but is hard to land on him, use you mouse!


A simple Platformer Game. Like to thank Kirupa for helpfull advise, and Shyguykindom for sprites. I'm self teaching myself and know basic coding so far. There are no lives, no reset ***(You have to refreash when you die) no offical end, and all enamies have only 1 hit points. I have 1-5 made so far, and each on gets better then the last.


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Author's Response:
Yup, like I said this is REALLY old... Also that spazzing IS her dead... I couldn't afford a dead body... Also, Espect All Impossible metriod (and note I have 3 impossible marios done as well) to be VERY simuler. What I Drive to do, is make one Nice improvement from the last, like this one had a movible platform (the baby metriod). I figure this way, If I keep at it, I'll improve, Don't judge me yet:P
My later ones include sumwhat amazing hidden "glitches" that make you life easyer if you can make it. Also yes, the moving platforms move, and you don't. I could fix this, but I like how it adds to the diffucaly:P (yes... I'm a horrible speller)
But I must say, I'm amazed I'm getting 5 and 6 votes:P ty!


P.S. Out of all of my favrite games I made, it'll have to be a tie between Metriod #2, Metriod #5, Impossible Paper Mario #2 (big boss battle) and Impossible paper Mario #3. I need to "fine tone" each one before release, and add pre loader, thats why they are comming out about 1 per day... Ohh yaa... I have a nice Impossible Halo #1 in the makes too... the halo includes ALOT better graphics... so good, they lag a little... I'm currently fixing that.

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ok really first off i dosen't even tell you how to shoot/stun ,when you fall off the game just keeps going and the music stops after 30 seconds do better next time

Good Start

This game was pretty good for your first time making it. I really liked this game. You did a great job on making it. There is nothing wrong with it. People hear need to appreciate that. It's a lot better than I could do. Overall: The game was good. The graphics where well done. I liked how it looked like the classic 1986 Metroid for the Nintendo Entertainment System. You did a awesome jpb on this game. I will look forward to be playing the other's.

well...

this is stupid an luggy i hate it and only 3 becouse its metriod

Awesome

this is hard and funny,good job! great game simular to metroid in a way

WHAT A LOAD OF CRAP

THIS IS NOTHING LIKEMETROID, IT SUCKS TOO

Snipper64 responds:

Normaly, I would give jerks like you loads of crap, but you are %100 correct in your statements of this game. The only reason I keep thm on NG is to show myself and my advancement in flash from this horrible starting level.

I hope you enjoy my newer work better.

Credits & Info

Views
10,928
Faves:
5
Votes
14
Score
3.22 / 5.00

Uploaded
May 22, 2008
3:23 PM EDT