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Tank Evasion

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Author Comments

I learned actionscript 3 in under a month. The concept of this game is to blow up the tanks heading for the bottom of the screen while doing your best not to get run over. Its a prety basic game, but im proud of it. As it is the first one i have ever created. All graphics and coding were done by me, while the sound effects are copyright of EA Mythic Entertainment. and The Wilhelm is.. well, the Wilhelm.
Enjoy and feel free to Email me at Tainerif@hotmail.com to submit any suggestions/grievances.

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this is sorta random

ok but

this game was ok but it definately needs work. For starters i think you need to make you graphics better. Also you have to make avoiding the enemy harder. I found that i could just stand at a side and continuosly shoot. Maybe you could even have a reload after an amount of shots.Next you need level breaks.Start out with a level one and after a while make a level 2 with more enemies and the a level 3 and so on. If you do that i think alot more people would enjoy the game.


considering the controls and idea, not bad. I thought how fast it started was good. I got right into the game and I was pretty entertained. I started figuring out techniques and stuff. I was really surprised by the controls. No offence but it looks noobish, but when you know flash, you know that the controls and actionscript for the game are advanced.

not bad, improve the graphics, and learn how to prevent it from going slow (there is a way!).

+*. Special Ed .*+


I think that the game shows promise. I would say that it starts to quickly and at far to high a pace. You need to ease into these kinds of games, get your flow going. You can't just be expected to instantly respond to a screen full of tanks. Or maybe you just own all over space invaders and maybe these games just aren't my speed.


For the start of the game id expect like a wave of 3 or 4 tanks not about 10, if you did this again and made the waves easier then it could be good.

Credits & Info

2.90 / 5.00

May 6, 2008
2:42 PM EDT