Great game
I was skeptical at first thinking I'm not sure this will be that interesting, but the concept was very unique and the controls were simple yet challenging. Great job!
Borrowing some elements from mini-golf and maze games and putting them together with a completely new style of control, Tractor Spheres is an easy game to learn but difficult to master. Strategically place Tractor Spheres with your mouse and then click start, and watch as the ball is attracted to the spheres whenever it has a line of sight. This property gives rise to interesting solutions to the levels in the game.
This is my first game created in AS3 and my first sponsored game. I would love to have constructive feedback.
Great game
I was skeptical at first thinking I'm not sure this will be that interesting, but the concept was very unique and the controls were simple yet challenging. Great job!
Hank
im have a hard time with the game but still cool!!!. 10 out of 10
nice concept.......
but, the little black ball didnt move at all for me =\ ....I tried re-loading the game but it still wouldnt move but i still liked the concept
hasskizo
wow
Only for those with patience
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Good game but very difficult
It's alright...
The game idea is a good one, it's just the way it was made that was the problem...plus I got a little bored after the first 10 levels or so
By that I mean there was a glitch and a few little issues that really screwed
this game up for me: First, sometimes the ball got stuck in walls when it came in and hit them at a low angle
Second, the ball takes far to long to "lock on" to another tractor sphere when it's moving at high speed, then it starts bouncing around like a bloody kangaroo all over the damn place...then I run out of time =(
Which brings me to the third little problem, well it isn't really a 'problem', just a pointless extra- the time limit, I don't really see the point in it to be honest, because I always completed the levels well within the time limit, and the only use I can see of it if someone is a complete doofus and flings the spheres anywhere and hopes for the ball to hit the target...if you really want time to affect the score or something, try doing a time limit but when it runs out, you don't have to start again, you just don't get extra points, like on that 'Sling' game (if you've ever played it that is)
HOWEVER!
As I said before, the idea is pretty good, it isn't 'completely' original, but you already said that so i'll shut up now
I'm sure if you take this idea further, maybe with better graphics, and fix a few little things here and there then this game will be a big hit, but right now it doesn't really have that 'wow factor' as they say...
I sure do hope that you carry on creating, and good luck! =D