nice job
i agree with paradoxius. this game has great potential. the concept is original and well executed. spice it up a little bit with power-ups, different enemies, and sound and this is a winner.
Touch the green rings to get points. Touch the purple rings to loose points. The longer you stay in contact with rings, the more points you get, or lose. The walls are sticky, meaning if you touch them you will have to break free. They are also frail, so if you don't get free your weight can mean you break through.
UPDATE: Updated with a boss, power-ups, and music after feedback. Enjoy.
nice job
i agree with paradoxius. this game has great potential. the concept is original and well executed. spice it up a little bit with power-ups, different enemies, and sound and this is a winner.
Thanks for the constructive advice. I entirely forgot about the back link, so I'll update that now. I got much batter reviews here than on Kongregate for some reason (I always liked Newgrounds better anyway :P). I'll definatly consider developing this game. Should I release Sticky Walls 2, or just update this one?
Great.
This game is great, but there are a few bugs. For one you can't get back to the menu from the help screen and also I kept the points from the previous levels and that doesn't seem like it's supposed to happen.
It doesn't appear to be happening to anyone else, or not me anyway, so I can't really help you there.
very nice
Very well thought out. A few things I found out. Um, no sound. That degraded it quite a bit. Also, there's no back button after you click on help. So, had to reboot game. The Score shower thingy could be improved. And I also think that, for levels, try something like, having to reach a certain amount of points for next level or something like that. You know, keep it interesting. Also, music. Need music, and fx.
Considering all that though. Holy Crap, it was fun! You really put some elbow grease into this. It's good! I like it! Hope you can add more features to it so players won't get so bored so quickly. That should be the main concern: how bored how fast...
Keep it REaL,
UMSL
9/10 5/5
Fail indeed
The graphics were well done, but the gameplay and lack of sounds made for a poor gaming experience.
Also, the once in the help screen, there seemed to be no way out.
simple concept
simple concept and good gameplay, potential to become a gr8 game i.e. powerups or something. when i was on help i couldnt get out of it :D 5/5 hope to see a follow up