A tale of a rab-bot and a hova-fish, eh? [699]
Fascinating storyline! Seriously, it was cute to read a little intro text setting up one of these styles of games. I've played the grow-cube games or whatever they're called, quite a few of them. Sometimes the "role" of each part of the whole makes itself clear immediately, other times it takes quite some time to figure out which things need to be "planted" earlier. But it's always fun to do it wrong, too, and just see what happens.
"This might brighten things up a bit!"
I love the purple viney bit best. That thing IS creepy, like one of them said. And yet... it yields a happy ending for our two strange creature-friends. Huzzah! Fun game for its kind, but I sometimes wish this genre was a bit less limiting, a bit more.... 3-dimensional. Adding things in, and having to get the right order is all good and well... but what if you had to choose WHERE to add things, or you could alter the "stage" itself, like it was a 9-square puzzle, you know the ones where one square is missing and you have to move the others around to get them lined up right? I dunno, I'd just like to see someone do something REALLY different with the genre someday. Someday.