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Dice generator for D&D

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After having seen Celtic-games' Dice gen (http://www.newgrounds.co m/portal/view/427499), I decided to make my own random generator, but with more versatility.
You may choose how many dice are (virtually) thrown, how many faces they have and you can even add a bonus! Note that the number of dice thrown is not only the result of one dice multiplyed, it really is an addition of many dice rolls.
In addition to this, there are two imaged 6-face die, each having different caracteristics, a choice between a psychedelic background or a regular white background and a random letter generator.

I'm waiting for your reviews to which I usually response.

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Nice Dice

Good day to you sir. I would like to ask your permission to use this flash program to complete my statistics course booklet. It calls for throwing dice to complete sample tables on random occurances of throwing 1d6. Due to not having any dice on me this tool would be appropriate for the job. I understand this is for D&D but 1d6 are also used in that game. Just not as often as a d20 sometimes.
If permission is granted I can even send you my boring results if you care to see them.

Proottalfain responds:

I'm ok with this just credit me.

Well

Nice :)
Though I don't see the utility of giving one big number instead of each dice's number.
Example: I need 2d6, so I can do 1d12 too.

Proottalfain responds:

Nah. 2d6 doesn't equal 1d12. The minimum of 2d6 is two, the minimum of 1d12 is one. I prefer giving one big number because it spares the calculations from the viewer, and many little results would take more room.

Aha!

Its every true gamers dream, a die with no possible risk of it being modified to a certain persons use. Due to the fact that i haven't seen one on newgrounds, you gets a ten!(Mistake intentional)Really, i don't know how to truely improve it, it works.

Proottalfain responds:

I don't understand the intentional mistake joke. I got a lot of helpful reviews telling me how to improve it, and also I thought about adding "saves". It would be buttons with included settings set by the user. Example: Playing a D&D game, with 4 players each having different weapons: every button would be a player's weapon, so the DM would only have to press one button to obtain the player's weapon damage.

cool

this is an extremely useful tool

I was looking for somthing like this

good for anytime you need to decide anything at random

Proottalfain responds:

Should I break up with my girlfriend? If I get one I break up: 1d2+0 ----> 1
Goodbye girlfriend!

Great Idea!!

In a world of cheaper and cheaper dice this is truly something of great vale and I plan to use the every time dice are called for!

Proottalfain responds:

Thank you for enlightening my life!

Credits & Info

Views
16,743
Faves:
9
Votes
15
Score
3.29 / 5.00

Uploaded
Mar 1, 2008
7:15 PM EST