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Witching Hour

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Author Comments

Move: Arrow keys
Shoot: Z key
Pause: Space Bar

10/25/07 6:17 am - Fixed a glitch with the pausing.

What you have here is a typical 80's style side-scrolling shoot 'em up, but with modern graphics and sounds. There's a lot of recycled content, but I did my best to squeeze as much as I could in just under the deadline.

I feel really bad about not including a pre-loader, but there was nothing I could do. Apparently pre-loaders require the timeline to function, and putting code in the timeline precludes the use of a Document Class. So I've basically spent the last three hours pulling my hair and trying to find a way to reverse design decisions made two weeks ago. Oh well, live and learn. :)

Happy Halloween, everybody! :) Enjoy the game. The next one will be better, I promise.

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Not bad

It's a good introduction shoot 'em up for young children, but lacks the challenge for more advanced players. Could be better with some collectible upgrades, and a storyline/ending.

not bad

enjoyable definately need tweeks, like the music and concept graphics were great to


The graphics were quite nice and I really like the idea of a witch shooter, but this one bored me to death to be honest (while I'm writing this I'm still alive with almost no loss of HP). Much too easy. The first enemy shooting at you is the first boss, lol.

Room to inprove

Eh, it's decent, but the graphics and the music just don't fit the format of a Side Scroller, I giving her a sword, or a scythe, and making it a hack and slash game, o a survival horror.


très beaux graphisme et musique sympa, mais le jeu est vraiment trop répétitif et trop simple... Fini sans perdre une seule vie.
donc la note est mitigée a cause du manque d'intérêt du jeu... dommage

Credits & Info

3.26 / 5.00

Oct 25, 2007
6:56 AM EDT