Soo Anoying
tututut THAT WAS SOO F**KIN ANOYING!!!!
BANG YOU ARE DEAD ARGGGH
Also what difference does it make if you have the rong countdown time WTF!1!!1!!!
good song tho (:
Game: Andrew Mayes
Animation: Andrew Mayes
Music: twisted reflection
happycore strikes back
Sound effects: a1 free sound effects
Soo Anoying
tututut THAT WAS SOO F**KIN ANOYING!!!!
BANG YOU ARE DEAD ARGGGH
Also what difference does it make if you have the rong countdown time WTF!1!!1!!!
good song tho (:
I dunno, this was my first ever game, I made it over a year ago
................
Yeah. Not impressed at all with this. A sudden "BANG YER DED" was enough for me after little animation or explaination. Thanks, try again. D:
guh...took too long to get back into it...
so after 4 tries (i forgot what options I had chosen...) I gave up...could do with a wee bit of work but still alright I guess...better than any flash I ever made (...I haven't)
alright
it stupid that you have to start back at the begining it that really mad me mad so game sucks nuts
*Bang!*
Okay okay, the animation on the battlescencs was pretty alright, but I probably would have hung myself by my balls from a large cathedral if I had to see that red 'Bang! you are dead' screen again!
Decesion making strategy is one of my favourite genres, just don't make it all about deciding. Give some back to the player. Your's could really do with nice animation sequences in between decisions, e.g. turrets moving, scenes of you actually getting killed if you make the wrong decision, etc.
And please, GET RID OF THE BLUDI COUNTDOWNS!!
It could be a really good game, just spruce it up a bit!