Unbalanced. Work on the rules&mechanics.
6-6, 6-3, 7-1. I started a couple of games trying to get the computer to not get any lines, but it doesn't seem possible.
This was an interesting twist on the classic game, but I prefer 'normal' 3D knots and crosses (4x4x4, get 4 in a row).
With this game, going first is too much of an advantage and for me that sorta ruined the game. Maybe a game should be comprised of 2 rounds - you start, then they start - and the points added up? Or maybe you could work out a points system (say 10*yourScore-5*their score) and we'd be playing to maximise that? Or use a handicap? Or fill the central space wih a neutral colour (or 'wildcard')?
The 3D bit was fairly impressive (even though I couldn't get it to rotate upwards, if you see what I mean) and the coding seemed fairly solid.
The graphic design could certainly be improved, but I think you've got to first sort out the mechanics.
This could be a great game.
-Review Request Club-