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==Update 25.09.07
Still working on bugs, here's the new version coming as soon as it uploaded by NG staff.

Also, there're some hints:
- Don't be a hero in the begining of the game, let your troops die for you - they're cheap enough.
-Try to keep melee units in the first line of your squad and archers in the second. 10 swordsmen is less effective than 5 swordsmen and 5 archers.
-Don't underrate skills "Art of war" and "patriotism". They really increase power of your troops sometime making them almost invincible.
I've worked on this game about five months and it's finally done.

Feudalism is an strategy/RPG with open world, so you can go wherever you want and fight anyone.

You start with only one city where you can recruit soldiers, but the bigger city you capture, the better troops you gain.
There're 8 heroes to choose from (2 per each country). They prefer different weapons and combat styles and some time they'll become really great warriors, but if your hero will die, the game will be over. So you should always take care of your army too, and recruit better troops if they're available.

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Classic Flash game, though i didn't play this until like 2 years ago. Feudalism 2 is better.
Switching weapons in combat doesn't seem to work in NG Player, so when I specialise in throwing Greekfire, I'm helpless against horsemen surrounding me. Not like in F2 where Greekfire/Pots can hit in melee range.

fantastic! I had a character with 780 def, 1000 hp, 200 damage, -19 accuracy and 2.44 attack speed. not sure how negative accuracy works.

Really enjoyed it!

Really fun RPG game! It does lack some strategy elements though and I was annoyed that there was no recognition given after you conquer all of the territories.

Really addicting, grinded this game out for hours and I love the replayability. Just needed to be longer, but hey for 2007 this game is awesome