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Marble City (5)

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Author Comments

Bob the Marble's fifth game here. I put a lot of hard work into this one, hope you enjoy.

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Nice game here

So here was a nice game I like the Platformer style here the levels seem a little hard and seems like they could run smoother and the game overall was pretty fun and entertaining so nice game here



The peaceful intersection fits perfectly when you die, huh. It's a fun game, a nice hybrid of action and platformer, though the levels sometimes feel a bit chunky and difficult to manouver. It would also hav been great if you could control the clock blob with the WASD keys instead of the regular arrows, that would go much better wit the mouse if you're right-handed. That's the only flaw I can really pinpoint though, controls are simple, and there's plenty of platformer action. Nice work!


iameatingjam responds:

Thanks for your response. I have just been considering making a new game in the series after a 5 year break, WASD controls are something I will definitely add.

cool one

that was a pretty nice game. it took me a minute to get used to the controls and what to do in it, but once i did, then it was quite fun to play. it had a decent plot to it, decent graphics and controls, a neat little character in it and your efforts were nice.

It's alright...

It didn't seem to be a very fluid game and the course you were to take wasn't entirely clear, you can jump off of the screen and be completely unaware of where you may land. You couldn't see where your bullets were fired at exactly, which would help people aim a great deal. Other than that, nothing comes to mind immediately. A six for effort, an actual working game, and...well, that's it.

iameatingjam responds:

I purposely designed all the levels so you seldomly have to jump off the screen, and you should know exactly where your bullet goes, it travels straight to where the mouse was clicked in no time at all.

Thanks for your review.

Good game, with glitch

You can shoot through some stuff.

iameatingjam responds:

Yeah I know, I hardly consider it a glitch though, as it was never meant to be any other way.
Thanks for you're positive feedback.

Credits & Info

3.96 / 5.00

Aug 20, 2007
2:27 AM EDT