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We're proud to present you our newest game, Descent!

It took countless hours of planning and debugging, but we pulled it off!
Descent is an innovative game in wich you must descend your way by rotating the environment and evading walls, try to complete the game as fast as possible to get a new highscore!

Cedric: Coding
3ruce: Art and level design

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So in my opinion this was a pretty good game, the first level was actually pretty good and very easy and simple as some might say, but mostly too easy, maybe you can make the first level somewhat more interesting and harder. Also nice effects especially with all the level completions that kind of made it more entertaining so props to you on giving it some nice and flashhy effects. As said before this was more simple then anything else but the game it self was hard to master, so regardless it was still fun and entertaining, But anyways you have some good work here allthough some more effort for better improvment could be done for an overall better out come, Its not perfect but is ok for what you did supply in content, so on that part of stuff it was notbad at all. keep up the good work.

I really found your flash interesting but still has room for improvments, so with these ideas i hope you can make it somewhat better, hope the ideas do help as you do have a decent flash here. maybe you can make the first level somewhat more interesting and harder.

You have some decent work here, and i was pleased to have seen it, while it does need some work i still enjoyed your work and look forward to more improvments and or updates as it has alot of potential, but for the mostpart this was decent stuff, so keep up the great flash works. Good game kinda simple at first but does get better as you play on, could be harder though especially in the earlier levels.

I thought this was a very interesting game! It was really cool how I didn't have to do anything at all for Level 1 and Levels 3-4. Of course, this game gets hard fast, especially when the first levels are such a breeze. The most fun part is when you complete a level and the whole level just spins around you. It might not mean much, but it's a very cool effect. I like how everything is done in such a simplistic manner, but it's still hard.

Not much to say in terms of making the graphics better. These don't need to have better graphics. They work well in how their design is simple, but the gameplay is not. I have a hard time remembering which of the arrow keys I'm supposed to touch. I thought at first I had at least some control over the ball itself.

Glitch or shortcut?

On the 18th level are you supposed to be able to drop straight down?


pretty addictin

WAY better than the second!!

This one is way better than the second because its REALLY fun instead of REALLY hard. This one is also a lot less laggy than the second. Great work on both though.

Cecemel responds:

:[ ye, the second one was too complicated. We'll make it more of a mix in the next one.