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-The Sneeks-

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Author Comments

Before you blam me, I have revamped the entire gameplay, so it is no longer a take-a-gamble game, but this one tests your reaction. Hopefully you enjoy it, and I felt that it was different enough to resubmit. Give it another go; I redid it for your enjoyment.

It's time for the annual Sneek Competition! The rules are simple. When the wizard is asleep, keep on moving, but when he's awake, you better be hiding! Play by yourself or bring along up to 4 friends in this simple but addicting game.

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Rather good

but i think it was a bit constent, i thought it was rather easy, but the levels were the same for 3 leagues so it got a bit pointless for me, but overall it was a good game.


Fun game overall. Thanks for revamping the orginal game for us.

TheLostGuru responds:

Hey thanks! It's comments like yours that make it all worth it.


The game is good, the idea is nice, but i never win. Maybe i'm just too stupid.

Worth a play or 2

I felt it was quite universal, a game that could appeal to all audiences... I always felt like I couldn't win, but it wasn't to the point where the A.I. kicked my butt to high heaven either, overall, worth the play! :)

AI seems crooked

This is pure player perception. I highly doubt it's actually in the code. However, my perception from playing both versions is that the AI is cheating.
The most compelling example is when we all get spotted, go to sleep, and immediately after waking up, the wizard zaps us again. Over 90% of the time, two or more AI will be smart enough to "stay down" for the extra second. Oddly enough, they do not generally stay down when the wizard isn't going to zap us - they start immediately.
The other thing I've noticed is that the CPUs start walking just as soon as they can (except for above). This gives them an advantage over the player, who has a reaction time noticing that s/he can move before s/he begins moving.
Overall, I liked version 1 better. I can easily win round 1 of any league and league 1 in version 2, but I preferred gambling to just "spot the wink". If you intentionally stupified the AI a bit to change player perception, I don't think anyone would complain about the gameplay.

Credits & Info

3.99 / 5.00

Aug 1, 2007
12:05 AM EDT