I'm probably being overly critical, but the biggest issue with this game is simply lack of direction. The Green Key in particular is almost impossible to find without a walkthrough, and its specific location deters people from clicking in that area. Generally, I get it that's the idea, but any time an action has the possibility to direct away from the game people are gonna really avoid it.
Monster Basements redeeming qualities however is the good artwork which you can always count on Godlimations for, and an interesting story with a twist ending, but suffers from the lack of solid voice acting we see in later series from the studio. In the end, it's the difficulty of some of the puzzles presented with absolutely nothing to direct you that hurts this particular entry the most, certain spots arguably being too difficult to get past without a walkthrough thus making completing the game almost impossible. 2.5/5