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The elevator v.2

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Here's the v.2 already, you've got 19 levels of pure thinking and timing to do.
There's no boss but there'll be one in the upcoming version

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I put 9 because I know you and because your game is awesommmmmmmmme


great game but found a glitch for u, after you die n it says try again or what ever, if you rightclick and hit play it brings you to the enxt level, other then that glitch it was a fun addicting hard game


^^Good Points^^
Not too shabby at all. I don't think I've ever really seen a game where you control both the character and the platforms to jump on, it was pretty unique. The dojo training session was cool, as you learned by doing.

^^Needs Improving^^
Pretty lame to have a ball for the character. Also, no sound effects doesn't help either.

Interesting, anyway.

Very interesting concept to the game at least, the style of play is very orginal, but thats the best part to this submission. The rest isnt the greteast out there. What you need to do is polish off your graphics, get some tutorials and really make the fire look good, or somthing like that since its a great idea and alot of fun to play. There isnt alot of replay value though, and a level creator can fix that. Anyway good game, just lacks in the graphics.

blakramer responds:

could someone please give me some actionscript or references.
we'll take care of the graphics

well done

Nice layout, no glitches, & fun to play. I liked your choice of maestrorage for music. There's always more you could add but for the most part it was pretty good. Only possible suggestion I can make is when your moving the platform upwards, you should allow the ball to get an extra bounce instead of going right through it. You might've taken this out on purpose because it was too cheap, idk.

Credits & Info

3.59 / 5.00

Jul 11, 2007
1:07 PM EDT