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The Supah Ship

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Author Comments

I'm Back pplz! I've been busy doing other stuff.
The block breaker i promised for October 2006 is going to wait a little more. I have no ideas for levels.
This game is the best i made until now. Effects and walls were made in API.
The objective of the game is to dodge the upcoming walls and get the best score you can.
Theres also the Highscore version here: http://74.53.137.130/~arc adex/index.php?autocom=ar cade&code=play&g=1913
ATTENTION THIS GAME IS F***ING HARD. MY BEST SCORE IS 13472! Which is 10 mins of playing.
Also incredibly vicious.
The game has 5 levels that determine the speed and frequency of the walls and the score multiplier. The 5th level is infinite and has some easter eggs in higher scores.

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Not much...

This game held my attention for about 21 seconds, not including load time. Another "dodge the object or lose" game with incredibly horrible music. Unfortunately there is no option to turn the music sound off. If it were possible to mute the sound I might have played for another 14 seconds.

good addicting game.

keep up the good games.

overall good

really good game reminded me of days gone past...
anyways not needed but... a second one with different colors, weapons, and enemies would be nice

Fun

Loved the music and got to level 4 or 5 not sure. Good game none the less keep it up.

Well...

It was alright but it wasn't challenging enough, there's too much straightness. Make it a little bendy here and there. Also I didn't think the graphics were all that good and there could have been more sound, like a faint rocket engine noise and different music.

Credits & Info

Views
13,529
Faves:
3
Votes
30
Score
3.68 / 5.00

Uploaded
Jun 2, 2007
8:32 PM EDT