Nice ideia, but...
Hi, I liked the game, I enjoy this kind of simple concept that many times grab the players to a game, but this game has a big issue. "Easy Cheating..." So look to a level and memorize the end spot, so now click start make ctrl-tab and go to another window...move the mouse to the end point that you memorize without having the focus in the game, so now make ctrl-tab again and you are already at the end spot if you have a good visual memory...bad isnt it?
Generally, mouse-avoidance and maze games irritate me -- I've never had a mouse go PRECICELY where I was moving it to. Be they ball or optical, things go wrong and they stick and/or jump. Bearing that in mind, your collision detection appears to be forgiving -- not triggering until the whole dot goes over the line.
It looks nice. The 'START' and 'END' buttons are nicely textured, and the maze walls aren't bland. As far as maze difficulty, you'll have to talk to someone else. My mouse apparently needs cleaning again. :(
Yeah, I think you need to ease up for the first few levels.
The concept is proven and the execution was good though.
Further note, the moving background does make the game stutter somewhat, also makes it harder to judge the velocity of the pointer. Lighten it up and only use it on later levels perhaps?
It would be a fun game, but the demo is annoying. Don't make the background move because it lags the game, and make the first level easier. I couldn't get very far because it was too hard.
I do think you guys can get a pretty fun game out of the idea though.
I can't vote on the side right now (they think i am cheating the system by going overtime) but I would give the demo a 3 right now...
I'll be waiting for the final version.
Pico sez: "Blam this piece of CRAP!"
I think this game is terrible, to be honest. It is way too hard to be fun at all. Start off with easy levels and work up to the first level. People are not going to enjoy a game where they can't even make it past the first inch of the first level. And I doubt I suck that badly at the game.
In terms of graphics and sound, it is average. You have the aesthetics down. The whole package, however, is just plain awful. Ultimately, if gameplay sucks, the whole game sucks, and then suddenly aesthetics don't mean shit.