Little Fat Ninja

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ok - this is an experiment that sort of went wrong - but hey, we tried. Please be gentle!

Make sure your vers. of flash is up to date and if game runs slowly, reduce graphics quality.

This is a cross between a puzzle / action / fighting / drawing game - take your time to figure out your jumps for each level and then try to do it. All levels can be won, but you need to be patient and you need a very good eye and steady hand.

Just in case you didn't notice, some of the backgrounds were based on those created by RPG maker - hmmm we forgot to add that to the credits in the game - so calm down anyone who notices it - will be added to the credits shortly.

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a rpg or just trippeh


off the chain

Original as hell

I love that it's such a well blended hybrid. The graphics are fine, so is the sound. The fact that you mixed action with puzzle, not just put both in one game seperately is unprecidented in my book. I've never played a game like this in my life, and I play games as my #1 hobby. Yes, it's a little awkward, and difficult, but add "BETA to the name and spend a month fixing it up, and you'll have a 4.2+ score.

could be improved

i agree with Beholdforiambob. another improvement could be physics as well as game speed is too fast to react to the movement or that might be the MDA taking effect, anywho it was fun.

Good Game this can work

This is a great concept however according to the posts the execution was a little off. I think all that has to be done to fix the controls (and shut the mouths of countless flaming posts) is the ability to control the fat little ninja wile in the air i.e. change directions and what not. if you add this tweak the game will become much more user friendly.

as a personal preffrance i think the game would look better in either a cell shaded or "flash type" setting. little more cartoon and a little less mortal combat

Credits & Info

3.23 / 5.00

Mar 21, 2007
3:37 AM EDT
Action - Platformer - Other