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-Radial-

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*Decreased lagginess. If still laggy, lower quality via pause menu in game*

Coolio and I have been hard at work creating this original shooter, one we hope you all will enjoy! Fast reflexes and color co-ordination required =)

Coding - Donutmaster
Graphics - Coolio-Niato

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The game is a good one, mostly because it is pretty unique. It was hard to get used to, but worked out eventually. I think the music's pretty sweet too. I liked how you could control the order the enemies were defeated. It can be too much to have numerous layers put on at one time. While not that fancy, it still worked fine.

I think the title is derived from "radius". I never was good at understanding geometry. It could have used more detail. I guess it is kind of hard to suggest detail in a game like this. It is worth checking out.

Yet again....

You have not ceased to amaze me. Both you and Donutmaster have made an impressive combo, first with the spin series and now this. I give you guys credit, I have not found a game where you guys have had less than a 9 from me. Honestly you guys are awesome. THe only flaw I found was that the controls were a bit loose. It was a minute flaw but I rarely saw it. When I was spinning left and tried to go right I would not slow down for a couple of seconds. I kept firing blue missles while spinning left. I don't know what it was but it stopped me from going on. You guys get a nine.

Pretty good.

A fun color switching shooter, there were some lags and the music would shut off for minutes at a time but it was fun

nice but

i read instructions but still got confused, damn short term memory loss,jk nice game

Why are there six reviews???

Good game... Ummm.... Why are there six reviews???

Credits & Info

Views
12,939
Faves:
13
Votes
15
Score
3.73 / 5.00

Uploaded
Feb 23, 2007
4:36 PM EST
Genre
Action - Shooter - Tube / Rail
Tags