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EDIT: All levels ARE possible. All stages ARE unlockable.
Daily 3rd! Thank-you, NG users!
Brief instructions for people who won't read the ones in the game, even though they should:
- Click on the blue arrows to slide all the balls in that row or collumn.
- Get all balls onto nodes of matching colours to progress to the next level.
- Do it in fewer moves to get more points!
- You can skip the level only when your bonus is completely run out.
- THERE ARE POINTS FOR JUST COMPLETING THE LEVEL, in addition to the bonus points, so even if your bonus has run out, you can still get points for finishing.
- Harder sets will be unlocked only when you have enough points on the previous one.
- Once you complete a set, your score will be saved so you can come back later to play any levels you unlocked.

Now for my actual commentary :)
Hi, this is my first game on Newgrounds, and it is being entered into the Armorgaming competition. I've been working on this as a main project for about 3 months now, and I think it's the best Flash I've ever done. There are 35 levels altogether, with 5 music tracks and online highscore boards. I offer my thanks to the people of the Flash forum for suggesting ways in which I could improve the game; it would be nowhere near as good as it is now without them!

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This is one of the most complicated games I've ever come across! I really have no choice but to say I really liked it because of how I did learn a lot from it. I was surprised I even got that far. It really is a very experimental game. While not much in terms of visuals, still wonderful. I don't know what's going on, but it's very nice.

Even the title is awesome. I guess the "X" just makes everything cooler. Those really are recognizable songs you are using. I'm glad you got at least one good award. I'm starting to notice the mute buttons more.

Credits & Info

4.68 / 5.00

Feb 1, 2007
12:39 PM EST
  • Daily 3rd Place February 2, 2007