lacking in either variation or significant decisio
Eventually won, after maybe losing 20 times....
It was an overly simple mechanic with no decisions to be made and the focus mainly on consistently good timing.
I found the way we initially need to work out where exactly the ball must be for it to ricochet a bit annoying. I'd have liked a 'too early' and 'too late' message to assist.
The ending seemed a bit sudden and without any real rhyme or reason - it was a game that really could have gone on forever and the way it was ended gave little sense of a conclusion.
I liked the cheery tone though, as well as the spinning circle for the wheel.
The upbeat loops never got annoying.
Not a terrible game, but it seems too repetitive and lacking in either variation or significant decision-making.