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gearWorks

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Author Comments

!!!Controls:
Press and hold your mouse to choose the position+size of the new adjacent gear... use SHIFT and CTRL(Mac:OPTION) keys for additional actions...
-> SHIFT - creates a coaxial gear
-> CTRL - creates a pulley system (pressing space with CTRL allows you to move the pulley)
"U" = undo.

This is just an engineTest for the game I wanna do, as soon as I find some free time...
It's nothing much, but looks hypnotic 8)

Have fun

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EEE A

noones written in years...

im gonna reccomend this to the gadgets collection, seems to fit there

love it

i found this extreamly interesting... don't see why anyone wouldn't. like irving said i would love to see this turned into a game ^^ keep up the good work

This is really cool!

I would love to see a game made out of it. Perhaps something where you have a specific objective and a limited number of gears.

ArtBIT responds:

Patience, patience ;)
I don't have time right now, but I will in a few weeks (I hope)...
I still need to implement motors, free rearrangement of gears, influencable objects etc. ;)
Cheers

Great concept with a lot of promise.

First of all, Really cool concept with a great attention to the math involved. I understand that there isn't a point to this, but it has a lot of possibilities and is very unique. I think have the beginnings of something really cool, so keep up the good work.

ArtBIT responds:

Yes, there's a lot of math involved here, and plenty of AS too, all the gears are API drawn, there's not even one movieClip here in this flash, 'cept the introText...
I'm sorry I did note make this a game, and I guess I won't do it either, cuz it looks like people don't find gears and mechanisms as appealing as I do, so I better not lose any more time on it...
Cheers

Credits & Info

Views
5,755
Faves:
8
Votes
11
Score
3.62 / 5.00

Uploaded
Dec 3, 2006
7:30 PM EST