How would I compare this game to the first? Draw-Play 2 has a few new features, but they didn't really excite me. Even with that being said, certain aspects of the engine(?) are refined. So, I ultimately liked this a little bit more than the first!
The game's concept (not to mention the far-from-perfect controls) lends itself more to puzzling than platforming. Most of the fun in this series comes from finding creative ways to avoid playing the actual levels. Because when the difficulty gets ramped up, the gameplay tends to be more frustrating than challenging, if that makes sense.
Still, I love this concept, and through the occasional rage, I had a lot of fun with this!