I found this game to be just okay. What weighed it down was how it didn't have much design at all. It doesn't have to be fancy, just something that looks better. I think it is kind of an original idea. I've never played a game where I pressed a button to get through obstacles. At least not the same button.
It's pretty nice to not have to read into this too much. The title is pretty cool. If only the game itself was that well designed. There isn't really anything too noteworthy about it. At least it's not bad.
It's a good starts. One problem is that it's just too darn short. But I'm sure you're already heard that plenty of times. One other thing I would change is to change it from a button you have to click to either any mouse click or a button press to swith gravity. The button is placed in in consistent places; it moves around slightly between levels, meaning you have to make sure the mouse is on the correct spot every time. A little bothersome is all, but small issues with the polish can make a big impact on our perceptions of a game. You've got a good basis, just put some more into it, and you could have something really good. Focus on adding more content (more levels, maybe different switches that affect the environment or something like that... get creative with it), and smoothing out the interface.
umm i don't even know what to say...
no offense but i was bored after 3 minutes.. i wasn't even interested at trying to get good at it... good thought and great effort but make it a little more interesting..
I had no clue what this had to do with gravity at all, The game over all is just boring.
it was not good at all
graphics : made in paint 0
style : 5 might be to much not really a style
sound : my shit wouldent listen to it
violence : none at all
interactivity : 5 is to much also theres only one button
humor : if this game makes you laugh ....
overall : 2 is probably way to high but ill be nice