White Ball

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it was an alright game, but i think that more enemies and different controls would've made this game better.... the mouse didn't suit this one very well.

Fun But......

It was fun but it could of been more challenging and with more levels maybe if you make another one like this take what i say into consideration.

it could be

+++ Intuitive objective and main rules.

+++ Clean gfx

--- Though gfx lack personality.

+++ Sounds give good feedback.

+++ I like the control over speed.

--- Faster balls should do more damage. They may do a tad more just now, but I feel that should be increased.

--- The fast balls that are thrown by the cpu seems slightly unfair. If they were forced to raise their arm and 'charge' before throwing a fast ball - as we are - it'd seem fairer.

--------- Game starts immediately. Why? If you can't make a pre-loader yourself, use the NG one. Always have a play button. Never have sound or anything start without input, I feel. Folk aren't always sitting blankly waiting for the game to load.

---- Too little to the game. Add more levels with more enemies... maybe make everyone's energy bars go down faster. That'd be cool.

Despite all the complaints above, I had fun playing this game. It's just that it's too short, too limited... and with a few tweaks, I could see this being totally awesome. Daily 5 material for sure.

Just now, 1/5. Whether it passes or not, I suggest you work on it and make it the awesome thing it could be.

Stay funky,
- Bez


This game is awesome. But it would be a million times better if it was easier and had more levels, like more then 2 enemies (but easier otherwise it would be too hard)

Good work, make more levels!

Ok alpha

now make a real game with things like background music and preloader and why not a few more levels then level 1?

Credits & Info

3.55 / 5.00

Oct 17, 2006
4:37 AM EDT
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