nice...
was the whole thing rlly dynamic AI, cause if u leave em alone for a while, they tend to repeat what they were doing and makes shooting easier because of the pattern... but i guess its not rlly a problem
other than that... nice
Edit: the sound problems are fixed, and ive made it a little harder. Happy shooting!
This is a personal experiment that I've been working on for about a month now to test whether it will be worth studying for my final year.
Put simply the game uses a dynamic learning algorithm to determine the best way for the enemies to move in order to combat the player based on trial and error. Theoretically this should lead to a game that gets gradually harder the more you play it as it adapts to you. There is a more indepth description on the menu.
Plus it paradys those shite iPod ads.
Any feedback, either here or on my guestbook, would be grately appreciated, especially relating to the three types of ai engine in the endurance mode.
Enjoy!
nice...
was the whole thing rlly dynamic AI, cause if u leave em alone for a while, they tend to repeat what they were doing and makes shooting easier because of the pattern... but i guess its not rlly a problem
other than that... nice
If you shoot at it, it responds by changing the way it moves. If you dont shoot at it and leave it alone it thinks that thats the right behaviour as it isnt getting shot.
Its not a bug, its a feature dammit!
Good stuff
Nice simple game. I liked the ending.
very cool idea
really cool in theory, I didn't play long enough to be sure that it was actually getting harder. Good luck with the project.
good in theory? Close enough for me!
enjoyable
ok, that was nice easy fun. Good work. The epilouge was cute
ok
The game worked pretty well, but the sound messes up when you switch between screens like how? and Why?
okay job though
fixed!