I mess up. That's when
Saw this before via JayisGames and liked it then. I wasn't too keen on the whole having to start over though and think I just played 2 games. This time I again played 2 games getting to level5, then 6.
+++++ The whole game has an almost hypnotic element to it. Uncovering the sounds on the blocks... as the line slowly meanders...
Touching each block to make a sound is fairly satisfying.
++++ Very simple to understand gameplay.
--- On a couple of occasions, the line started moving before I was ready, by my mouse just happening to be in the spot that activates in. When I played this a while ago, I died a couple of times that way.
I think you should change it so we need to actually click to begin each level.
++++ Very clean gfx.
--- Having to restart when you die is really aggravating.
Maybe 3 lives or something similar would be nice?
Or maybe an alternative mode, where we recieve one 'penalty point' each time we hit the walls. So the object would be to complete it with 0 penalty points. Maybe those modes could be Normal/Easy to the current Hard?
As a suggestion, I was thinking maybe having multiple paths would be nice. We could maybe get bonus points for going back and touching both paths?
Also, as mentioned, if you are gonna stick with one path, the music could be better yet. Though I do love the strums you end each level with and the music as it is has some nice qualities. But if my actions were uncovering a tune like XJapan's Endless Rain (a kinda light classical accoustic piece) it'd be even more splendid.
Hope to hear your plans regarding this game.
I do look forward to seeing the next iteration.
It brought me some joy as is though.
It's a game I enjoy playing until I mess up. That's when the game awakes me from the tranquil state it's helped me enter.