00:00
00:00
Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of April we have disabled ads on all E-M content. We need 23 people to reach our goal of 3,000 active supporters. If we hit that, we'll continue with a new goal in May!

Please check out our Supporter Upgrade and consider coming aboard!

Roman Rumble

Share Collapse

Author Comments

Roman Rumble is another game from the squirrel family.This time the squirrel travels to Rome on a quest to discover the ancient orders of Roman architecture. In this game you will have to guide the squirell through 3 orders of Roman architecture - Doric, Ionic and Corintihian, while collecting ancient Roman coins and vases. Use the mouse cursor to walk the squirrel left and right. Left click to jump and tumble-leap over the gaps in the pillars and to dodge the daggers and spikey spirals. Collect the roman coins - they will give you more points and time.
good luck

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

I can see that this is a developer form Eastern Europe where classical things the orders of Roman architecture is still taught in school.

From Squirrel family games this is the best, tied with Freaky Fun. I like the gameplay of jumping and avoiding with mouse. And I like the Roman architecture.

another...

actually, you should also give a minimum of coins to collect each level, and STOP with that mania of the flash games to send you to the start when you lose!

idk.....

i kinda fel lthru the floor sometimes.

fine

its graphics are fine but its boring

((VOTED 5))

Wow this was an awsomely awsome game. I liked how you controlled him with your mouse instead of arrow keys like most people would do. It was pretty challenging.; The turning was to abrupt though. A suggestion would be that whne the mouse is close to him go slow and when the mouse is far away go fast.

EXTRA COMMENTS: I scored 890

~skutch~