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People are wondering how I made it. Read below vvvv
To those complaining about detail: The ground is generated randomly by code (think KB/API games) and that's about as detailed as I can get it without overloading your computer with a massively detailed map.
Well, again, like a week since my last submission, I am here again. Another game the result of a little cool engine I made. This time, I made an engne that makes something line up with a sloped surface. It was so cool I spent a few days turning it into a small little racing game. Simple, stylish, and addictive.
You Need FLASH 8!
Have fun and enjoy this stylish game!
2 separate MC's. Each small red dots. if they are hitting the ground, they move upwards until they aren't. Then, the flash places the car on the first point (the registration point is on the back wheel) and uses a bit of trig to make it face the other dot (almost all ASers know how to do this. It's like how you make a gun face the mouse).
After that it was just a matter of trig. Almost no advanced math at all. Well, i havent taken calculus or trig yet (only in algebra 2). I hope you understand what I mean.