god but..................
well it wa kinda boring and it looked like the guys from wat was it um i think it was dan paladin i think well other then that it was fun
A classic game.
god but..................
well it wa kinda boring and it looked like the guys from wat was it um i think it was dan paladin i think well other then that it was fun
What GenericAdventurer said, plus...
Why did the Zombie things not have ears?
Whack-a-fingerpuppet zombies?
Could've done anything with this, the aforementioned penalty for not whacking, different animations to mix it up when they get whacked, changed the arena when you leveled up, changed the zombies faces to give it some variety, something besides sounding like I'm next to respirator the whole game, ect. This was absolutely boring.
Nice... but repetitive.
First of all, the graphics were excellent and smooth. There was a constant breathing sound throughout the game which gave it a dark foreboding effect. I gave violence a 10 because, well, whacking zombies isn't exactly peaceful. Interactivity was 10 because the ONLY thing about the game is interactivity. Clicking to split zombie heads. The downsides were: there no humor for me because smashing zombie heads isn't exactly what i call humor, and the style was'nt very original because this is a rendition of Whack A Mole. Also, it would be good if the player was given a penalty for not whacking a head such as the zombie bites them or whatever.
Awesome and classic | OWNAGE=94%
Awesome game, yet classic.
It was a nice idea to put a sound when loaded, instead of playing the movie or showing some menu.
That was original.
Nice graphics, playable, nice style(animation). But I think I won't play it again. I mean, it has nice gameplay, but is kind of boring.
Well that's my opinion.
I think you could add some sound or some when reaching higher levels.
That's it, you got Five and Ten.
P_S_ <<:::::>> Congratulations on winning fifth monthly place for <the ugly>
~Nino