Still waiting for game designers to realize that a mouse control scheme like this is a bad idea.
I found this to be a good game. What I did not like about it was the kind of aerial shots you used. It just didn't come off as high quality. It did take some getting used to. I guess it's just hard to tell how the enemies are attacking you, or you don't know how to attack the right way. The music in this is freaking awesome!
It's especially good at the beginning where you are surrounded by those monsters. I like how the instructions come as you go. What's the point in having a seperate page devoted to them? The atmosphere was really well done. I like how this guy hair just flies around.
Very nice, except for two things. 1) The axe is frickin' impossible to aim. 2) If you half enter a room and then go back, you're still in darkness, and if you keep walking you fly through the wall until you're in the lit room.
If you die, the game takes a while to restart...
It's nice, very nice. I just experienced some technical issues, and the game appeared to freeze while I was fighting. Also, the controls are a bit odd.
The only problem i see is the camera, who's extremely near.