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Way of the Katana

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Author Comments

I made it simple as possible, the white bar indicate your skill status,it gets down when you hit nothing or if the opponent strike is better than yours. When it's gone you are way easier to kill. I'm working on a sequel with the same engine, but with a story and more options.

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Fair enough

I like this game probably because I rule. Unfortunately this game do not offer bragging rights. Or medals for my effort. I suggest 3 hit kill instead of 1 hit instant death. The charge attack now is good but it is extremely slow and has no backup strike. A miss would leave us so open for counterattack. But if the game requires 3 hit to beat an opponent, a charge attack would be a good move for instant kill. Overall good game, nice sound effect although if you can add some background music that be great.

ummm

It looks cool but lacks allmost everything else. There is just no point, i tried some time to think is there, but no.

Fighting title

Very simple, good visual style at least.

Ehh....

it was ok, could have put a little moretime into it though

(title in work)

^^Good Points^^
The graphics weren't too bad. They were all black, like the light was from behind, which is kind of lame, but that's ok.

^^Needs Improving^^
The game play is just terrible. Moving doesn't even really do anything, except slowly move you. Attacking is very awkward, and I found really no strategy of the game. Basically just randomly attacking.

Credits & Info

Views
15,625
Faves:
8
Votes
44
Score
3.31 / 5.00

Uploaded
Aug 1, 2005
7:36 PM EDT