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BreakOut .new.dimensions.

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Author Comments

This is a work in progress...


This is the second installment of my "Break Out .dimensions. game. Please leave me lots of feedback and tell me what you think of it so for...


Please, remember that it is a work in progress...


Enjoy <3

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The sounds get old fast. Interesting concept. The game as a few bugs like how one ball at the bottom occasionally takes 2 lives. Other than that the sides seem unbalanced with the right being significantly faster and eaiser to clear leaving the game at a power-unless breakout clone.
It has potential.

great

try to make one of these 2 player :P it might b hard but itd b fun if u could manage, its a little hard as it is tho but innovative :D

Excellent.

Very clever, friend. The two paddles are quite brilliant. The layout was...off...though--not very pleasant to the eyes. I do not know exactly what you could to do change it, however. Maybe put both paddles in the same game...hehe, or not. ;) Colors nor sounds would help it very much. All that they would accomplish is a larger file size and people complaning about how the colors should be different colors and how the sounds are annoying. So, if you were slightly worried about that, do not be. ;) A couple of suggestions, though--none of them being powerup related. Powerups are rarely clever and greatly overused (a small game like this needs more "arcade" and less eye candy). The final score never changed for me during the three times I played it. I managed to play it differently the three times also (Lives 7, 8, and 9). I do not know if you intended the final score to be static or not, but it would be rather dynamic if you were to multiply the score based on the number of lives remaining. Or, you could even half (or quarter) the player's total points when he loses a "life." Another good effect would be to decrease the points gained when clearing a brick after so many seconds. Say, 10 points per brick cleared within the first ten seconds of play and subtract a point given after (with 1 point given being the minimum, obviously). It would also be nice if the "box" covered the entire game area (the box being the area in the game that recognizes mouse movement). That, however, is not necessary. What I would like to see, however, is something different with the mouse pointer. The basic mouse pointer distracted me. Maybe something mildly transparent...like a shadow of sorts. Or just get rid of it altogether.

Very good for a game but

Its needs color, be sure that it's going to win an award with some color.
Give this game some power-ups, and you'll be in my fav's

i love this kind of game, this is no exception!

very nice job dude, great idea too with the 2 paddle thing very unique! graphics were good too, but one thing i didnt really like was the score being in big bold letters right in the middle of the screen, maybe if you do this again you could put it in the bottom corner or somethin... but other than that i loved it! Great job!

Credits & Info

Views
4,050
Faves:
1
Votes
22
Score
3.14 / 5.00

Uploaded
Jul 3, 2005
7:34 PM EDT