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SkiMX

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Author Comments

THIS GAME IS A FINISHED, BUT UNPOLISHED VERSION.


It's not in alpha stage, so I'd rather not put in NG Alphas.


This is a beta version of the game that I am putting on to get some feedback. The sound effects and GUI are not implemented as they will be in the final version. Please leave constructive criticism so I can make this game better.


If you like it, say so - if you don't, tell me what I can do to make it better :D


Also, please note that the highscores do not work through newgrounds. If you wish to play for a highscore, go to:


http://skifree.insignius
-designs.com


Thanks! Hope you enjoy!


=====
Fixed:
-No more left/right/top overmoving
-Added controls to main stage (for now)
-Rocks come from left now
-Fixing the frequency/level change
-Touching the bottom of the screen (avalanche) kills you now.
-Points awarded for each rock dodged.
-Slaloms added; +25 points for driving/jumping through
-Speed/levels increased
-Skifree bear randomly comes after level 7
-Added in jumps. Scoring needs to be adjusted, more tricks added. 180s now possible.

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THE YETI?!

wtf happened to the skifree yeti?
the yeti is what made skifree so goddamn fun......

not bad

it was an alright skiing game, but change the music up and some more options beside jumping, spinning and avioding trees/boulders.

Decent so far...

So far, the game was nothing special. However, it was great for the file size. Some things that you might want to consider for the final version are:

1. Adding various bonuses. You could add a speed boosted that either makes you go faster, or makes the avalanche go slower, a jump booster to make you jump farther or make you spend more time in the air, and some sort of coin that increases your score.
2. More tricks. The spinning thing is a great addition to the game. You can expand on that and add more tricks. For example, you could to a somersault-like trick, a trick that requires a key to be pressed at the peak of the jump and then something happens. If you have more than one trick, you can also have combination bonuses for performing more than one trick at a time.
3. More and different obstacles. For example, you could make moguls. If you go directly on a mogul, your speed is temporarily decreased. However, if you go just to the side of a mogul, like you're supposed to, you gain points. You could also make different-shaped rocks, trees, etc.
4. Add jumps. When you go off a jump, you get more air than you usually do while jumping. If you spin off a jump, you can do a 720 and get 100 points instead of 50. If you add more tricks, that could make the jumps more useful.
5. Add other skiers. If you want to keep it simple, they just ski in a random path, and hitting them will either take down your health or slow you down. If you want to make it more complicated, they can also jump over rocks and be caught by the avalanche, and they try to knock you down. Maybe there is some way for you to knock them down, in which case you can gain some points.
6. Add some slalom-like flags. If you pass through them, you get points, instead of having to jump randomly to gain points. You could make them appear randomly like rocks, and put blue flags to indicate where they will be, like the yellow flags indicate where the rocks will be.
7. Add difficulty levels. It can get kind of boring if there are not a lot of rocks on stage at once, and there isn't much visible change in the frequency of rocks/level. You could add a easy/medium/hard difficulty selector that controls the speed of the avalanche, and a low/medium/high selector that controls the frequency of the rocks.

Overall, this was a very good game for a beta version without sounds and a menu for such a low filesize. The one main problem of the game was its monotony. Some monotony is good and addictive, but if it takes a long time to die, it's boring instead of addictive. Adding jumping/landing sounds and such will definately improve it significantly. If you change the pace of the game a little, I'm sure that it will get a 3+ score.

frankydigital responds:

=====
Fixed:
-No more left/right/top overmoving
-Added controls to main stage (for now)
-Rocks come from left now
-Fixing the frequency/level change
-Touching the bottom of the screen (avalanche) kills you now.
-Points awarded for each rock dodged.
-Slaloms added; +25 points for driving/jumping through
-Speed/levels increased
-Skifree bear randomly comes after level 7

==
Implementing jumps, more tricks, powerups and bonus multipliers.

umm

That game was preatty old and half done

What???

I didn't really understand the POINT of the game. I just stayed at the left corner and skiid. If I got bored of that, I started jumping and jumping. But I didn't get killed. You know, there arn't any rocks coming if you stay at the left side of the screen. And why is that you only get points when you jump over a rock?! You should get point even when you pass any rock. For examlpe, you get 5 or 10 points for passing a rock and 50 points for jumping over a rock. And there should be way more rocks. But that game was already quite OK. Good work!

frankydigital responds:

=====
Fixed:
-No more left/right/top overmoving
-Added controls to main stage (for now)
-Rocks come from left now
-Fixing the frequency/level change
-Touching the bottom of the screen (avalanche) kills you now.

Credits & Info

Views
3,827
Faves:
1
Votes
17
Score
2.83 / 5.00

Uploaded
Feb 26, 2005
5:56 PM EST