3125 A.D.

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After about six months of work, and countless hours, 3125 A.D. is finally completed. I am satsified with how it has turned out.

I fixed as many bugs as i could find in the game. If you see anymore, please write a review and tell me of these bugs.

I'm open to any questions, comments, or constructive criticism. Hope you enjoy!!

Note: Unless you're running a very speedy computer, i highly suggest running this game with a medium or low quality. The game will lag if you don't. Just right click, go down to quality, and choose the quality.

Edit: Fixed a couple of problems mentioned. Hope this helps.

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fun game!

how to kill the second boss i shoot like hour in his shoulder.
what are the cheats?

Very well done!

The graphics could have been better, and your levels coud have been animated in a way that was much easier to render, but otherwise I'd say youv'e done an excelent job with this. It's just too bad it's so short. :( I figured there would be at least three bosses.

Pretty Good Game!

It was pretty good i liked the counter-strike sounds in it but the building were badly drawn =(


okay, as much as i like 1st person shooters... this was a disaster. first of all... if its a cyborg... and cant distinguish friend from foe... how would it feel threatened by the military? and if it went into hiding.. in a warehouse... how could it gain knowledge? or for that matter gain supplies to build a robot army... this once again brings up the point of killing every thing that moves... the robot army obviously moves, else wise they wouldnt be able to wage war on the human race. i liked your other games but this was horrible

loved the last boss

it was a great idea but y make him so fat and u forget his toung but cool any way

Credits & Info

3.87 / 5.00

Aug 5, 2004
10:34 PM EDT
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