Really reminds me of minesweeper
I challenged myself to make a game today, and I believe I have succeeded.
In just about 6 hours, I managed to create and program from scratch a game based on the well-known game Minesweeper.
This was mainly to see if I could actually do it, but also to prepare for an even larger, more original project based from this.
Please let me know if you encounter any glitches in it.. in just 6 hours on and off, I haven't had much time for testing. Thanks much!
- J Ryan
Really reminds me of minesweeper
Fun
This has more potential to be loaded with lots more ideas So I do hope you keep up the positive results here especially throughout this game and others, People tend to lose just a tad here and there but you have shown some positive things and I do hope to see more of that The game was fun, its kinda tough though, the board looked ok, and was not all that laggy, the sound/fx made it for a fun and entertaing effect, anyways decent game
~X~
This is a copy of Minesweeper, so it's not new or original at all. You should never brag about how fast you can make a flash. You need to spend more time on the graphics and removing the glitches.
One omission ( that I've seen simply Starting to play ) that ought to be corrected is, like was mentioned already, that there is no indicator of what your pointer is going to be doing when you hit a tile. Even if it were just that the button(s) used to Select the Mode would highlight, outline, change color. swap outline color.......something! Except for having to remember what you hit last, there's literally no way to know if you're in test or flag mode. My $.02, for what it's worth. Otherwise, I would have like to've kept playing it. Hope this helps
Eh......
Old as hell game but w/e
Needs sound, better graphics,fix a lot of bugs that could help make the game run smoother, add difficulty level, ect, ect, ect.... nuff said