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The Radioblob (platform)

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Author Comments

(Good advice: turn quality to "Low")
Arrows - movement
Space - jump
Ctrl - radio-mode on/off, so you are able to control nearby radio objects (with antennas).
B - Use "blobpower" stimulant to heal


A canned project of mine. I started this around 7 months ago.


Unfortunately I also stopped after 1½ month, when I realized how badly I had implemented the game graphics (performance wise) and the project had just sucked me dry. But I still liked the way my physics engine functioned.


I haven't been doing Flash in a long time because this project was in the back of my head and I just couldn't get myself to continue it. So it's now officially canned, but it still looked quite promising from my point of view and for a long time.


Controls:


There's no fancy preloader or menu or anything, so be patient until it loads.

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Cute

Ha this was rather cute, the artwork was smooth looking, and the funny music made it for a pleasing and entertaining game, some advice if i may, give better instructions for new viewers, but it was a fun game

~X~

The animation was okay, and the graphics have a cute vibe to them. This game is too short, and really needs to be longer. This flash feels incomplete at the moment.

This was good.

Man, you should have continued this.

Awesome

Perfectly relaxing platformer with none of the "save the world" bs they come with now a days.Relaxing ,fun and rewarding which is what games were like a long time ago.

FINISH

you have got to finish this...it was just awesome...maybe its because its so late right now...or maybe because hes purple...but it made me laugh...and I wanted to keep playing over and over and over and over...etc... but get rid of that beeping noise....the one when you use your radio power...find something less anoying lol

mostwanted-dk responds:

Yeah... actually the character was meant to look like a fat teletubby, that was an alcoholic and drug-addict (the "blobpower").

I know, it's really annoying that sound ;) but I'm not going to get rid of it. I've stopped developing on this game I'm afraid.

Credits & Info

Views
5,996
Faves:
1
Votes
16
Score
3.12 / 5.00

Uploaded
Jul 22, 2004
4:34 PM EDT