This is the second version of a random maze generating algorithm ive been working on. It generates a perfect maze everytime, that is it has one path to get to the entry to exit, and all points are accessible (except in different shaped maps).
I thought id quickly fix up the good old maze gen and rerelease it, as the first one had several minor flaws. I fixed up the lag (thanks shade_v2) and I gave it a point! (added 8 different levels that disappear once you complete them. I think that this has turned into a decent game, but it will probably be my last flash maze.