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Contra Game Workshop

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A few mouse clicks to make and publish your own professional flash games without any progaming!
Getting Started:
0) "File">"Open" menu, browse the 6 example files. Get familiar with the Panels, menus and toolbars.
1) "File">"New" menu, start a new project and input the name of the game and yourself.
2) "Scene" panel, select your game backgound, adjust its color and alpha.
3) "library" panel, drag and drop the components into the scene, adjust its parameters
4) Test the game with one or two players from the "!" toolbar or "control" menu.
5) Save your game into your harddisk*
*Need to download a harddisk edition for free.


1.Brief Introduction
A: Using "Flash Game Workshop", a few mouse clicks to make your own flash games without any progaming!
B: Then sign your name, save the project to hard disk as *.fga file(Flash Game Workshop Project File) for future use and edit. All the *.fga files are managed by a content.fgc file (Flash Game Workshop Content File)
C: Publish all the games in the content.fgc file as *.fgf files (Flash Game Workshop File) for use in the "Flash Game Workshop Web Player". Share your games with others on the internet!


2.Getting Started
A. The making of a professional flash game with a few mouseclicks:
0. From the "File">"Open" menu to browse the 6 example files. Get familiar with the Panels, menus and toolbars.
1. From the "File">"New" menu to start a new project and input the name of the game and yourself.
2. From the "scene" panel to select your game backgound, adjust its color and alpha.
3. From the "library" panel to drag and drop the components into the scene, adjust its size, color, alpha and other parameters
4. Test the game with one or two players from the "!" toolbar or control menu.
5. Save your game into your harddisk from the "File">"Save" menu or toolbar. (Need to download a harddisk edition for free)


B: Publish your flash game on the web: (Need to download a harddisk edition for free)
1. From "File">"Import-Edit Content..." menu to remain only the *.fga files you want to publish or import *.fga files from outside.
2. Click "File">"Publish" Menu, "Flash Game Workshop" will convert all the *.fga into ex_?.fgf and content.fgc into ex_content.fgc for the use of "Flash Game Workshop Web Player". All the files are in the same directory of the disk.
3. Copy or upload all the *.fgf, ex_content.fgc, and "Flash Game Workshop Web Player" (FGWplayer.swf) into the same directory of a web server or Email all of them with a zip file to your friend, and they will be able to appreciate your professional flash game works!

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Jesus Christ, I remember playing this game years ago. I love how you can make everything giant, pink and with a million hp.

Make the first Megaman Game Next!
if you hadn't heard of it
http://www.online-nes.com/rom/megaman -u-nes-6153#.UckVnFfEnKE

Well, I have to say that this seemed to have a very interesting premise. My only complaint was that it did not have a feature that let you play it at the moment. I like to think of this as a website where you don't have to worry about downloading anything. Well, this was in the site's early years, sort of. It's interesting to have everything from the original game. I just wish you could play it right now.

I have played other games here that let you do that. It was pretty nice to hear those sounds whenever you uploaded something. It appears to be just like the actual game. I was thinking at first this would be a simple remake. It's a lot more complicated than that.

WHY!?

SOME BULLSHIT KEEPS POPPING UP!!!

To be honest.

Blinky, The character Graphics is called Falcon's eye or somthing, anyways I would of prefered the graphics if it was an 8-bit style It could of been better though...

Credits & Info

Views
122,231
Faves:
55
Votes
136
Score
4.20 / 5.00

Uploaded
Sep 27, 2003
6:11 AM EDT
  • Daily 2nd Place September 28, 2003