Sinjid Battle Arena

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The new Sinjid is out! Play it now at :http://newgrounds.com/portal/view/209736

If you want a strategy guide, go to our site, www.infrarift.net and go to "features."

See the old man's advices in the game if you're having troubles.
Have fun!

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Jeez i feel old

I'm generally not into RPGs, but this wasn't bad. I thought this would be about you fighting in an arena. It was just a standard RPG battle instead. I still appreciate all the fine details. I'm not very good at this game. I lost after two fights!

The music is pretty good. The animation doesn't seem to hold up that well. I like how you have full health on every battle. You really do have a lot of options. It was pretty fun.

One of my favorite old games. :)

I'm not really sure what to say other than it's a fun RPG. ^^;

The only problem is that there seems to be a few bugs (glitches) here and there. :(

On Beginner Mode at least on the final boss, the Gel Skeleton, I seemed to still be alive when I have less than 0 health, and the Golden Armor at least at 500 Gold can be bought without actually spending the money for it. o.O

Sure their really good bugs that work out in your favor, but their still bugs. XD

P.S. The third armor called Dragon Eye Armor at 100 Gold and the Third Eye skill at 5 Exp. isn't just good for seeing the enemies' health, but for seeing invisible enemies too, like the deadly reapers that can do an Instant Kill on you. :( I think the first one is on the 7th Stage (I should have a good memory for this). I hope that helps. :)

Too nostalgic!

This game feels very half assed compared to it's predecessor. The battles are very shallow and the Grim Reaper fight is immensely unfair.

Also, both the inventory system and skill tree are lackluster. Making a sequel should be an opportunity to expand on the original games formula. Instead, Sinjid Battle Arena was stripped bare.

The one thing I like about this game is the speed bar. The ability to interrupt enemy attacks has potential for some serious strategy. Unfortunately all of the other flaws burn much brighter.

Bottom line: The game feels rushed and not well thought out. 2 out of 5.

Credits & Info

4.25 / 5.00

Aug 30, 2003
4:43 PM EDT
Adventure - RPG
  • Daily Feature August 31, 2003
  • Weekly 2nd Place September 3, 2003