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Spizz and jazz battle RPG

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Author Comments

Ok, this is my first rpg battle that i have managed to finish. You take control of spizz, and his buddy jazz. I think the game is pretty straight forward, but lemme' know if you need any help, or if you spot any bugs. The game is also pretty easy. Enjoy.


Btw, Sorry, but I couldnt find the names of the guys who provided the music.


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k, guys, i basically thre this together with my small amount of knowledge of action scripting. I think i'm getting the feel for it now, so expect higher quality work in the future.

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Cool but...

Enemy wouldn't die when life bar was depleted.
Would have been way better if more time and effort was put into it.

Has potenial but needs work. Nice engine, though

This could become a helluva game, but right now it needs works.
Its just too simplistic and easy. Combos are too powerful, the game requires no stratergy, and theirs no reason not to just whallop the enemy with the highest numbered attacks. Having to preserve your stuff through random battles and such could be intresting.
The engine does seem very good and with a some work this could be a truly awesome game.
The graphics are well animated and the music is well composed, but I don't think they work for an rpg

Cool!

I like the engine,but the staff is too strong,compared to the sword
When you make the final version change attack values a bit and make like:Bunnies strong aggainst staff waek to sword,etc

((( COOL )))

Ok well that was cool, i like the different options offered in this demo, good for a demo it was kinda funny, very good scrpting, cant wait for the full version...

MOVIE COMMENTARY: Good scripting...

~X~

Whoa, highly composed

I enjoyed this RPG. Your skills in Action scripting is great. I like the animation, art, and the battle system. The Spells were well done but I wondered why the party is not split off but rather share the same turn and hp?

Neverless excellent game and would wish to see more of your work.

Credits & Info

Views
5,672
Votes
31
Score
3.74 / 5.00

Uploaded
Aug 22, 2003
1:23 AM EDT