The game's idea is okay, but it's non-functional. The total score you get is pretty much just left up to chance. Whenever you move something not into the portal, it takes 10 life, whenever you match the wrong thing in the portal it takes 10 life, whenever something falls down to the bottom, you lose ten life. It's pretty much impossible not to die over the span of 30 seconds. This could be fixed by allowing you to move the shapes without losing life.